VALIDITAS APLIKASI MOBILE LEARNING NUANSA BUDAYA MELAYU KEPULAUAN RIAU DENGAN INTEGRASI GAME EDUKASI

Penulis

  • Nursidah Nursidah Alumni Program Studi Pendidikan Matematika
  • Febrian Febrian Dosen Fakultas Keguruan Dan Ilmu Pendidikan UMRAH
  • Mirta Fera Dosen Fakultas Keguruan Dan Ilmu Pendidikan UMRAH

Kata Kunci:

Mobile Learning, Game Edukasi, Aritmatika Sosial dan Budaya Melayu Kepulauan Riau

Abstrak

The demands of a 4.0 industrial revolution advocate for technology to be integrated in any learning process, but it's still at least in the process of learning mathematics. In addition, remote applications /online have been established by governments as a result of the corona virus pandemic (covid-19). The study was intended to develop an application for the Malay cultural feel of the island riau with its integration of mathematical education games in the social arithmetic of seventh grade. This research is the type of research and development that refers to addie models with limitations in the critical, design stages, and development stages. The data-gathering technique used in this study is a questionnaire. Instruments prepared to support data collection are validation sheets aimed at experts in their field. The data analysis techniques use qualitative data and quantitative data analyzed through questionnaires. The data that researchers obtain is qualitative data that will then turn into high-rank quantitative data. Validation results that have been done by each validator indicate that mobile study applications are developed according to valid criteria.

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Diterbitkan

2021-10-19

Terbitan

Bagian

Pendidikan Matematika