VALIDITAS PENGEMBANGAN MEDIA PEMBELAJARAN MONOPOLI PADA MATERI SISTEM PENCERNAAN UNTUK SISWA KELAS VIII SMP
This research aims to develope interactive monopoly game learning media of digestive system material which valid and practical be used learning activity for the eight grade students SMP. This research used R&D (Research and Development) with Plomp development model. Learning media development was done by 4 phases, they are: 1) the beginning of investigative phase, 2) the design phase, 3) the realization phase, and test phase, evaluation, and revision. The research data was analyzed by descriptive analysis technique. it means that monopoly game learning media of digestive system material categorized as valid and practical to be used in science learning activity for the eight grade students SMP.